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Chandler

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Posts posted by Chandler


  1. To upgrade your amour you will need one of the 2 Magic stones
    dc915c6f6b110a6ae7e1f0a8faca581e.png
    Vote Magic stone(300 points), Slayer Magic stone (1000 points)

    These stones will have infinite uses!

     

    Note the Vote stone is 100% chance to upgrade, but will take cash
    Slayer is 30% to upgrade, but doesn't take cash

    e096f58596d676d123478b726a0b015f.png

    Before upgrading, please make sure you know that
    1 piece + stone = random piece of next tier

     

    Upgrade cost using Vote magic stone:

    Melee:

    40 bucks american > oreo
    80 bucks oreo > sky
    80 bucks sky > darth
    80 bucks darth > cash 
    80 bucks cash > silver
    250 bucks silver > camo
    450 bucks camo > winter 
    500 bucks winter > bloodshot
    2000 bucks bloodshot > rainbow
    5000000 bucks rainbow > new unknown tier

     

    Range:
    110 bucks clobe > prostex

    110 bucks prostex > redonex

    5000000 bucks redonex > new unknown tier

     

    Disclaimer: slayer magic stone used on Redonex and Rainbow is not 30% chance to upgrade

    YOU DO HAVE THE CHANCE TO FAIL IF USING THE SLAYER STONE!

    You have a chance to fail with Vote magic stone, when upgrading rainbow and redonex, If you fail you will lose the money and the item.

    https://gyazo.com/f5a5d94802205c9e094d375e6c82d144

    • Thanks 1

  2. Not sure if this player has been punished yet
    But I will handle it when I see them login again.

    This clearly breaks rule 1 and 2:

     

    Rule 1. Offensive Language, Flaming, Disrespect, & Other
     
    Players of the Rebel community are not allowed to use language that may be considered offensive or obscene to other players in the community. This includes things such as excessive swearing, spamming, or harassment of any kind, or the use of pornography, racism, etc. Use of such language over yell is also highly problematic and players doing so will be punished accordingly.
     
    Rule 2. Discrimination
     
    Players of the Rebel community are not allowed to discriminate against other players due to race, religious beliefs, gender expression, age, etc., that may make another player feel uncomfortable, isolated, or unwanted on Rebel . This is seen as unjust or prejudice treatment and is considered highly offensive.


  3. Each mob has a key drop (1-8 keys), use a stack of 200x [that] key at home on the mkey chest

    (picture below) to get a loot
    0c41eea9d3244f2fdc0915a460aafb9c.png

    Keys are as follows (with images)

    American [Muddy] key 8ab1f3e9bff2f6bb7af6c1e792ff7d7c.png

    Oreo [Sinister] key f68da8c3f9321c29b54086ee9a7e4a34.png

    Sky [A Small Key] key d823b4057dce032475221d1bf3cdc745.png
    Darth Maul [Maze] key 3f778ba7d814b36b19c763e05e521f69.png
    Cash [Key] 07216e80d151c4d3cefd23a960f042cc.png
    Silver [Key] key 78bb4032c384f3cb82d95ab1e5e6676a.png
    Camo [Grip's] key b928741cdcf43c6d717f02b13e0b1c24.png
    Winter [Dusty] key ef94f36065d79c8858af45d3392b7215.png
    Bloodshot [Jail] key 06bf2b658639bf7c38fadff60a05bff5.png
    Clobe [Key] 6452d5e3cd8a893496f95c79e7b03c98.png
    Prostex [Key] f908e9fe48e4e1d8ec453d2e325c1437.png
    Redonex [Misc] Key ef809f976a13e671b9d2c2e816876f7d.png
    Mewtwo [Toban's] key 997ef09d4a6a9e7d8605addbd3f25d06.png
    Charmeleon [Silverlight] key (red/yellow) df41c0ecab60821ab3b20bb41668b140.png
    Rebel God [Silverlight] key (silver/bronze) fdee92f6230cd6b18c83b25e6947b6e2.png


  4. All of these prayers fall under the Ancient Curses prayer book

     

    Add the other tier 95 prayers
    Anguish (ranged)
    Anguish.png.b60a643f0b1d24ec9922974ae1e3a597.png

    effect: 
    +10 Ranged levels when determining hit chance
    +10% Ranged damage
    +10 Defence levels
    -6 enemy Ranged levels when determining hit chance, increasing to -10 over time
    -6 enemy Defence levels, increasing to -10 over time
    -9% enemy Ranged damage, increasing to -15% over time (PvM)
    -6% enemy Ranged damage, increasing to -10% over time (PvP)


    Torment (Magic)
    Torment.png.e4b3e46fa757e90eb6f08ca80f9f1fd2.png

    effect:
    +10 Magic levels when determining hit chance
    +10% Magic damage
    +10 Defence levels
    -6 enemy Magic levels when determining hit chance, increasing to -10 over time
    -6 enemy Defence levels, increasing to -10 over time
    -9% enemy Magic damage, increasing to -15% over time (PvM)
    -6% enemy Magic damage, increasing to -10% over time (PvP)


    Add tier 99 prayer

    *maybe even add these as a sponsor donator benefit as the rank currently only has mini-boss*
    Malevolence (melee)
    Malevolence.png.e9114b0b41b5245572680c7e9f8b0de7.png

    effect:

    +12 Attack levels when determining hit chance
    +12% Melee damage
    +12 Defence levels
    -6 enemy Attack levels when determining hit chance, increasing to -10 over time
    -6 enemy Defence levels, increasing to -10 over time
    -9% enemy Melee damage, increasing to -15% over time (PvM)
    -6% enemy Melee damage, increasing to -10% over time (PvP)


    Affliction (magic)
    Affliction.png.072285092c1285e3004bd2ebc92ae021.png

    effect:

    +12 Magic levels when determining hit chance
    +12% Magic damage
    +12 Defence levels
    -6 enemy Magic levels when determining hit chance, increasing to -10 over time
    -6 enemy Defence levels, increasing to -10 over time
    -9% enemy Magic damage, increasing to -15% over time (PvM)
    -6% enemy Magic damage, increasing to -10% over time (PvP)


    Desolation (ranged)

    Desolation.png.bdcf3ae97658e8f132f48ec0336f3fd2.png
    effect:

    +12 Ranged levels when determining hit chance
    +12% Ranged damage
    +12 Defence levels
    -6 enemy Ranged levels when determining hit chance, increasing to -10 over time
    -6 enemy Defence levels, increasing to -10 over time
    -9% enemy Ranged damage, increasing to -15% over time (PvM)
    -6% enemy Ranged damage, increasing to -10% over time (PvP)

    • Like 3

  5. Anything That I figured needed to be commented on will have a green comment next to it.
    All great ideas, but we have to prioritize the updates first.


    Urgent:

     

    • As of 12/26/2017, when opening player owned shop, inventory is not displayed, thus making it impossible to add items to shops.

     

    Game changing:

     

    • Get rid of dealing w/ cash in inventory. It gets annoying having to throw cash into pouch every 5 mins. Make it where cash automatically goes to pouch when picked up or selling an item;. Can be done easily
    • Make mage and range relevant Currently in the works
      • Make 1 of the guns obtainable without donating and give it "relevant" stats Desert eagle/Uzi/Ak are dropped from clobe/prostex/redonex and more from Zombies
      • give the skairu staff better mage bonus than +10 (blue dragon staff FROM THE MAGE SHOP gives +100)(If nothing else, lower blue dragon staff stats and put skairu at +100) He is working on magic
      • add some custom mage armor already stated
      • ADD TIERED VIRTUS/PERNIX NPCS THAT DROP TIERED VIRTUS/PERNIX ARMOR in the works
    • ADD THE ABILITY TO CLAIM ALL VOTE SCROLLS AT ONCE. Can only claim 5 at a time, and you can't spam it. great idea
    • Make zombie fragments automatically go into inventory. People will actually play zombie minigame if this change is made. It was made this way so people can't AFK the minigame to get the best items in the game, but if you buy Crystal necklace It picks up ALL LOOT and auto banks it.
    • Can't smoothly transition from attacking one npc to another. You must wait until the first one completely dies, or else it says "You are already under attack!" This makes combat sort of annoying. good idea, just need to lower the combat death interval

     

    Quality of life:

     

    • add a CELTICS HAT ;) Not priority
    • add some level requirements for gear Not priority
    • add some more money sinks Not priority
    • add the ability to claim all vote scrolls at once Not priority
    • add the ability to combine a slayer helmet with a torva helmet to get the stats of the torva while still getting the slayer task bonus dmg of the slayer helmet Not priority
    • anti-aliasing causes lag when used at the same time as re-sizable mode Not priority
    • Implement a scrap or re-roll system for excess items from mystery chest Not priority
      • scrap system: assign weapons and armour a tier list, provide a way to trade in excess items from mystery chest for scraps and create a scrap store or way to build items with scraps. amount of scraps given for each item based on it's tier.
        • Example: put in bandos scimitar; get 5 scraps..... get another item
      • reroll system: put in a certain amount of items of a certain tier and get back 1 item of 1 tier higher.
        • Example: put in 3 purgatory platebodies, a tiger katana, and an ancient scimitar; get a oreo platelegs

     

     

    Small problems:

     

    • dragon slayer sword only costs 25 rebel points(i assume it isnt supposed to be this way since all other weps are like 300+ points) Not priority
    • vote reward option of 1 vote pt and 1m.... 1m is way too low, this amount is literally equal to 1 shark. I would say 500m-1b per vote would be reasonable' Not priority
    • the mechanic where npcs restore health when you stop attacking them.... is a little too aggressive. for example, when fighting winter camo torva, sometimes repotting will reset its HP to full It's nice to have it this way so if someone dies, and someone comes in, the newest combat player will get the drop and not the dead guy..
    • sometimes when killing torvas, a drop simply doesn't appear It's a rng table, not always guaranteed a drop, but he is reworking rng system

     

    Incorrect sprites:

     

    • Blue dragon staff  Not priority
    • all the spirit shields in vote shop  Not priority
    • lava whip  Not priority
    • rebel point store npc is wearing MewTwo's head as boots  Not priority
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