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Chandler

Server Administrator
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Everything posted by Chandler

  1. Prayers suggestion

    All of these prayers fall under the Ancient Curses prayer book Add the other tier 95 prayers Anguish (ranged) effect: +10 Ranged levels when determining hit chance +10% Ranged damage +10 Defence levels -6 enemy Ranged levels when determining hit chance, increasing to -10 over time -6 enemy Defence levels, increasing to -10 over time -9% enemy Ranged damage, increasing to -15% over time (PvM) -6% enemy Ranged damage, increasing to -10% over time (PvP) Torment (Magic) effect: +10 Magic levels when determining hit chance +10% Magic damage +10 Defence levels -6 enemy Magic levels when determining hit chance, increasing to -10 over time -6 enemy Defence levels, increasing to -10 over time -9% enemy Magic damage, increasing to -15% over time (PvM) -6% enemy Magic damage, increasing to -10% over time (PvP) Add tier 99 prayer *maybe even add these as a sponsor donator benefit as the rank currently only has mini-boss* Malevolence (melee) effect: +12 Attack levels when determining hit chance +12% Melee damage +12 Defence levels -6 enemy Attack levels when determining hit chance, increasing to -10 over time -6 enemy Defence levels, increasing to -10 over time -9% enemy Melee damage, increasing to -15% over time (PvM) -6% enemy Melee damage, increasing to -10% over time (PvP) Affliction (magic) effect: +12 Magic levels when determining hit chance +12% Magic damage +12 Defence levels -6 enemy Magic levels when determining hit chance, increasing to -10 over time -6 enemy Defence levels, increasing to -10 over time -9% enemy Magic damage, increasing to -15% over time (PvM) -6% enemy Magic damage, increasing to -10% over time (PvP) Desolation (ranged) effect: +12 Ranged levels when determining hit chance +12% Ranged damage +12 Defence levels -6 enemy Ranged levels when determining hit chance, increasing to -10 over time -6 enemy Defence levels, increasing to -10 over time -9% enemy Ranged damage, increasing to -15% over time (PvM) -6% enemy Ranged damage, increasing to -10% over time (PvP)
  2. Pricelist

    Great price guide! Couldn't of done better myself!
  3. Corolla's Introduction

    Welcome, and hope to see you around and talk soon!
  4. Kungfu Kenny's Suggestions and Ideas

    Anything That I figured needed to be commented on will have a green comment next to it. All great ideas, but we have to prioritize the updates first. Urgent: As of 12/26/2017, when opening player owned shop, inventory is not displayed, thus making it impossible to add items to shops. Game changing: Get rid of dealing w/ cash in inventory. It gets annoying having to throw cash into pouch every 5 mins. Make it where cash automatically goes to pouch when picked up or selling an item;. Can be done easily Make mage and range relevant Currently in the works Make 1 of the guns obtainable without donating and give it "relevant" stats Desert eagle/Uzi/Ak are dropped from clobe/prostex/redonex and more from Zombies give the skairu staff better mage bonus than +10 (blue dragon staff FROM THE MAGE SHOP gives +100)(If nothing else, lower blue dragon staff stats and put skairu at +100) He is working on magic add some custom mage armor already stated ADD TIERED VIRTUS/PERNIX NPCS THAT DROP TIERED VIRTUS/PERNIX ARMOR in the works ADD THE ABILITY TO CLAIM ALL VOTE SCROLLS AT ONCE. Can only claim 5 at a time, and you can't spam it. great idea Make zombie fragments automatically go into inventory. People will actually play zombie minigame if this change is made. It was made this way so people can't AFK the minigame to get the best items in the game, but if you buy Crystal necklace It picks up ALL LOOT and auto banks it. Can't smoothly transition from attacking one npc to another. You must wait until the first one completely dies, or else it says "You are already under attack!" This makes combat sort of annoying. good idea, just need to lower the combat death interval Quality of life: add a CELTICS HAT Not priority add some level requirements for gear Not priority add some more money sinks Not priority add the ability to claim all vote scrolls at once Not priority add the ability to combine a slayer helmet with a torva helmet to get the stats of the torva while still getting the slayer task bonus dmg of the slayer helmet Not priority anti-aliasing causes lag when used at the same time as re-sizable mode Not priority Implement a scrap or re-roll system for excess items from mystery chest Not priority scrap system: assign weapons and armour a tier list, provide a way to trade in excess items from mystery chest for scraps and create a scrap store or way to build items with scraps. amount of scraps given for each item based on it's tier. Example: put in bandos scimitar; get 5 scraps..... get another item reroll system: put in a certain amount of items of a certain tier and get back 1 item of 1 tier higher. Example: put in 3 purgatory platebodies, a tiger katana, and an ancient scimitar; get a oreo platelegs Small problems: dragon slayer sword only costs 25 rebel points(i assume it isnt supposed to be this way since all other weps are like 300+ points) Not priority vote reward option of 1 vote pt and 1m.... 1m is way too low, this amount is literally equal to 1 shark. I would say 500m-1b per vote would be reasonable' Not priority the mechanic where npcs restore health when you stop attacking them.... is a little too aggressive. for example, when fighting winter camo torva, sometimes repotting will reset its HP to full It's nice to have it this way so if someone dies, and someone comes in, the newest combat player will get the drop and not the dead guy.. sometimes when killing torvas, a drop simply doesn't appear It's a rng table, not always guaranteed a drop, but he is reworking rng system Incorrect sprites: Blue dragon staff Not priority all the spirit shields in vote shop Not priority lava whip Not priority rebel point store npc is wearing MewTwo's head as boots Not priority
  5. Update 12.27.2017

    Amazing updates!
  6. Chandler's rank

    because Baas thinks it's important to rank request or something.
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