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Posts posted by Chandler

  1. 49 minutes ago, Ryan said:

    Don't think that's the issue here. The whole game is copied.


    Think the issue would be making them into 3D models and implementing them that way.. Takes days; if not weeks, even for professionals... That's not taking into consideration the programs needed.

    technically Jagex doesn't hold a copyright or patent on their 317 server, so no lawsuit there.

  2. 5 hours ago, Rebel said:


    Figured it would be good to give you a list, so you can just look at it and be like okay, what is still needing to be done.
    And of course you choose the content that gets in the game! :D

  3. Let's take a look at some small things that could be added quickly and make the game slightly more interesting:


    Add range bonus to all guns (including Thundergun to make it best in-game)



    Add Accumulator affect to Sirenic Tendrils (costs 250 points)


    Add stats and rune effect to Staff of Gods (currently 100 points)



    Make money go to coin pouch when selling items to shop (such as mourne/blue dragon items)

    Increase hit speed on magic


    Take away imp jars from Hunter skill


    Add ability to note bones (Luigi/Mewtwo/Charmeleon/American-Bloodshot torva)


    **will edit to add more as I come across**



  4. Quote

    -Make an Hourly Boss as well, I was thinking something like "Rebel Angel" and make it have half the drop rate as Rebel god boss, but make him outside of wild so people can bring customs, top five players get chance at loot. If it were me making it, I'd put him in the white knights courtyard in central falador and make him a huge white knight. Announcing something like "One of Rebel Gods angels has spawned in the White Knight Castle! Slay him at ::Angel" and when defeated "The angel has been slain by XXXXX"

    Having an Hourly boss is a good idea, but half the drop rate is not a good idea here are some other suggestions:

    • maybe 15% less drop rate
    • Outside wildy is not a good idea either because People with rainbow sets would just camp him, so no one would really have a chance.
    • Same concept with wilderness (no customs) or allow up to cash/silver sets, this way donors don't influence the kill time, with rainbow sets


  5. 10 hours ago, Baas said:

    It's creative thinking, but not adding it sorry!

    Clue scrolls would be nice to add with rewards of SKILLING Supplies, that way we can power through the skill levels :D
    Just an idea :P

  6. Welcome to the server, we are glad to have you!
    You seem to be a nice guy and I would like to get to know you personally.
    See ya around and enjoy your stay bud!

    • Like 1

  7. 1 hour ago, Crazy0G said:

    The reduced drop rate for those items is because they are op. And spending 50b and having the chance getting 500b in return (items) would be to easy.


    So reducing drop rate on those items would be a better part.

    If it reduces drop rate then the cash flow in needs to be higher than 50b, because cash is easy right now, and we need a clear cash sink.

  8. Tbh upgraded items would be cool to see, but there is no need for reduced drop rates.
    He is redoing the drop system as well as fixing the Ring of Wealth to give 25% drop rate.


    As for the non-torva mobs, he is also working on ranged mobs and bosses right now, then I'm sure he will get to Mage mobs and bosses.
    They have A LOT to deal with right now, so give them time to perfect this masterpiece :D

  9. Anything That I figured needed to be commented on will have a green comment next to it.
    All great ideas, but we have to prioritize the updates first.



    • As of 12/26/2017, when opening player owned shop, inventory is not displayed, thus making it impossible to add items to shops.


    Game changing:


    • Get rid of dealing w/ cash in inventory. It gets annoying having to throw cash into pouch every 5 mins. Make it where cash automatically goes to pouch when picked up or selling an item;. Can be done easily
    • Make mage and range relevant Currently in the works
      • Make 1 of the guns obtainable without donating and give it "relevant" stats Desert eagle/Uzi/Ak are dropped from clobe/prostex/redonex and more from Zombies
      • give the skairu staff better mage bonus than +10 (blue dragon staff FROM THE MAGE SHOP gives +100)(If nothing else, lower blue dragon staff stats and put skairu at +100) He is working on magic
      • add some custom mage armor already stated
    • ADD THE ABILITY TO CLAIM ALL VOTE SCROLLS AT ONCE. Can only claim 5 at a time, and you can't spam it. great idea
    • Make zombie fragments automatically go into inventory. People will actually play zombie minigame if this change is made. It was made this way so people can't AFK the minigame to get the best items in the game, but if you buy Crystal necklace It picks up ALL LOOT and auto banks it.
    • Can't smoothly transition from attacking one npc to another. You must wait until the first one completely dies, or else it says "You are already under attack!" This makes combat sort of annoying. good idea, just need to lower the combat death interval


    Quality of life:


    • add a CELTICS HAT ;) Not priority
    • add some level requirements for gear Not priority
    • add some more money sinks Not priority
    • add the ability to claim all vote scrolls at once Not priority
    • add the ability to combine a slayer helmet with a torva helmet to get the stats of the torva while still getting the slayer task bonus dmg of the slayer helmet Not priority
    • anti-aliasing causes lag when used at the same time as re-sizable mode Not priority
    • Implement a scrap or re-roll system for excess items from mystery chest Not priority
      • scrap system: assign weapons and armour a tier list, provide a way to trade in excess items from mystery chest for scraps and create a scrap store or way to build items with scraps. amount of scraps given for each item based on it's tier.
        • Example: put in bandos scimitar; get 5 scraps..... get another item
      • reroll system: put in a certain amount of items of a certain tier and get back 1 item of 1 tier higher.
        • Example: put in 3 purgatory platebodies, a tiger katana, and an ancient scimitar; get a oreo platelegs



    Small problems:


    • dragon slayer sword only costs 25 rebel points(i assume it isnt supposed to be this way since all other weps are like 300+ points) Not priority
    • vote reward option of 1 vote pt and 1m.... 1m is way too low, this amount is literally equal to 1 shark. I would say 500m-1b per vote would be reasonable' Not priority
    • the mechanic where npcs restore health when you stop attacking them.... is a little too aggressive. for example, when fighting winter camo torva, sometimes repotting will reset its HP to full It's nice to have it this way so if someone dies, and someone comes in, the newest combat player will get the drop and not the dead guy..
    • sometimes when killing torvas, a drop simply doesn't appear It's a rng table, not always guaranteed a drop, but he is reworking rng system


    Incorrect sprites:


    • Blue dragon staff  Not priority
    • all the spirit shields in vote shop  Not priority
    • lava whip  Not priority
    • rebel point store npc is wearing MewTwo's head as boots  Not priority